Sidewinder

Default
Wasp
Difficulty Fighter
  • Speed
  • Strength
  • Health

Skins

  • Default
  • Wasp

Intended to be a balanced blend of guns, missiles and shields, the Sidewinder project was slightly derailed when a clerical error in the early stages of its design led to it being mostly covered in missiles. The first victim of its lethal barrage of homing projectiles was the unfortunate clerical droid responsible for the slip-up.

Weapons

  • Primary weapon Micro Missiles Micro Missile swarm with shaped-charge warheads.
  • Super weapon Deadly Circus Unleash a devastating barrage of guided missiles.
  • Ability A Mag Shield Absorbs incoming damage and converts it into a powerful plasma projectile which fires when the ability ends.
  • Ability B Shrike Missiles Rapid fire missile launcher.